Ksp waterfall vs realplume. Near Future Technologies configs by @Rodger. Ksp waterfall vs realplume

 
 Near Future Technologies configs by @RodgerKsp waterfall vs realplume  The rocket uses Liquid Hydrogen / Oxidizer fuel

Restock also removes the effects node and inserts its own. 0 C# ksp-planetshine VS Waterfall Mesh-driven engine effect framework for Kerbal Space Program (by post-kerbin-mining-corporation) TUFX. Realplume vs Waterfall. Aussie Toad Stool. 2. It provides Stock Waterfall Effects 0. Updates. Waterfall FX support. Because the 1. 3) Recycled Parts Atomic Age (RecycledPartsAtomicAge 0. RealPlume; Stock Waterfall Effects; Cabin notes by zer0Kerbal. We believe that there are a number of places where KSP is missing key parts - for example, the 3. RealPlume :真实尾焰;厌倦了 Kerbals 称之为 Rocket Exhaust 的微小火焰喷口?希望你的羽流像在现实生活中一样膨胀,给你一种身临其境的逼真的太空飞行感觉吗?There is a "small" issue with the R4D11 (R-4D-11) from SLS - that part got no ModuleEnginesFX in it. . its similar to Realplume in that it changes the plumes of certain engines, except you can sort of customize how the plumes look. To use Waterfall plumes, update to the latest masters of these mods and install Waterfall Core (version 0. 4. 17 MiB)Updated xenon patches to new balance of stock tanks. It is built on the effects of 0. 2. 1 If using Realism Overhaul, the correct version of Smokescreen for KSP 1. 2 - KSP 1. Steam Community. 12. 3. Any ideas how to fix? Edited August 2, 2021 by NeebelDo you see just the realplume plume or both the realplume and waterfall plumes? If you see both, delete the file named DIRECT_SSME_B. Edited September 25, 2019 by Zorg. 0. 0. 9. 90 [26 Jun 2016] - Recompiled for KSP v1. Versioning update for KSP 1. 3 - French translations by don-vip - Fix contract window resetting when game settings are applied with the contracts window closed - Fixed mission list popup windows not accommodating more than 4 or 5 lists - Fixed errors when switching between stock and the old Unity UI style v9. Overview. I've tried reconfiguring the folders for Waterfall, removing RealPlume, checked my mods are up-to-date, all that stuff. 4. Not sure, but I think you gotta choose between either waterfall or realplume; as they both edit the same things. Move obsolete plumes to deprecated folder (has no impact on patches, they are not being removed, this is just to make it more obvious what is current for anyone who checks the generic plumes folder). GameData\RealPlume-Stock\UmbraSpaceIndustries\Sounding_Rockets. Stock Waterfall Effects 0. The Waterfall effect doesn't show, even though it should. Because those changes were made in KSP 1. KSP 2. And so simulate a good looking plume you need an absolute fuck-ton of them. If you guys keep up the amazing work, I think KSP 2 will go down in history as one of the greatest sandbox game. 4 - 2020-9-9 ----- - Hotfix to prevent planetary overlay window from opening when it shouldn't Version 20. I'm pretty sure Rocket Sound Enhancements is. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 2: recorded on R5 3600 + RTX3060TI on Default High Set. Though some things could be done about flying straighter because the current ones fins are just for show. 3 (from 0. Later, Veteran Modder Nertea, in collaboration with other highly experienced modders, created Waterfall, arguably one of the best QoL mods. We've been previewing it for about 4 months now after about a year of dev. They also have built-in illumination so you get illumination from the engines. Here are some screenshots, for example. You can manually change the size of the plume in Waterfall, and much more. Growth - month over month growth in stars. txt to . It has the electric capacity of a Z-1k Rechargeable Battery Bank (1000 ⚡) and the torque of two Small Inline Reaction Wheels (10. The engine in the 2nd video isn’t a mastodon, but an actual F1 part for RO, with a custom made. I tried installing SmokeScreen through mods that are dependent like RealPlume and still no luck. Also included is RealPlume support for the added SRBs. Could not load tags. Updates. RealPlume (haven't verified) Stock Waterfall Effects;. Adds new effects for all liquid engines, as well as new effects for capsules with built-in RCS. 25m). More sharing options. The orbits are accurately tuned to resemble the real life counterpart planets and also feature their. But also, ReStock has its own Waterfall config mod: WaterfallReStock. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to. 8 and cleanup. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. 10. 0 RealPlume VS WaterfallRestock. r/KerbalSpaceProgram. 1. 9. Most IRL RCS thrusters use a fuel and an oxidiser which combust (usually simply by reacting with each other) to produce thrust, much like a regular rocket engine. siimav. Reload to refresh your session. Waterfall could make beautiful rammed bluish plasma in front of the vessel. KW Rocketry was originally produced as a pack meant to add more parts with realistic balance to KSP, with a focus on VAB built. New KSP bugfix : FixGetUnivseralTime [KSP 1. Rocket Sound Enhancement Default Modding Guide. These files are. 3. 0 Any help is much appreciated!Remember me Not recommended on shared computers. 2 Antenna Helper - 1. About: This mod adds a unique FTL drive, called the Nexus Realm Explorer (NRE) Drive, which features two distinct modes. I made a break with KSP for months. Skip to main content. Forked from KSP-RO/RealPlume-StockConfigs. 77. I'd assume KSP's RCS thrusters are based on those, despite using monopropellant. Hotfix (1. This pack provides a variety of "Kerbalized" versions of real world boosters. 0. 7. 0. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New Realplume configs) Picture credit. Posted March 26, 2022. Reload to refresh your session. 1 RealPlume - Stock 0. * Update script for KSP 1. 0] Last Updated Aug 2, 2022 I make a lot of engine effects, particularly for vacuum engines, which are really poorly handled by a traditional particle system, much less the gnarly butchered version of that system that KSP provides. 1 1. 3. 12. For real, I choose real plume (RO) 146 votes. The RAPIER plume is buggy, but that's probably due to Realplume. Requires SmokeScreen and secondary configs to function. •. Edit: with reference to the mod at hand, Jet Sounds can override the realplume sounds by MM patching the powereffect created by RealPlume after realplume has run. Quote; Link to comment Share on other sites. Research Bodies 1. Maybe with this energia update. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 1:. 6. Trajectories, Waterfall/RealPlume, Janitor's Closet, JNSQ (don't like stock size), These are all the seriously-must-have's for me. While on the other hand, Waterfall is great for simple mesh plumes that look great and respond great to gimbal,etc. Updates. com and signed with GitHub’s verified signature. 12. 3 Quote; Link to comment Share on other sites. log to github issue, along with a snapshot of your game folder). You can see this on the information tab when you right click on the engineSuggestion/request: Y'know how RealPlume adds the line "Plume configured by RealPlume" to the description on every part it affects? It'd be nice if Waterfall did something similar. ROWaterfall is a ModuleManager patchset used by RO to easily and uniformly apply Waterfall and audio effects to engines. X) 05 Aug 05:53. This means that the way you target a MM patch for modifications done to the Plume after its applied is different. 2. 4. (1 atm) 76. EVE-Redux. ☭KSPBugger☭ Sep 24, 2022 @ 6:37am. . -New parts. Sign In. A template is applied in the editor and everything. . 鉴于最近问我要整合包的粉丝很多,但是我个人又不愿意做任何侵权行为(大部分mod不允许二次发布),所以我在这里做一个见过及用过的所有mod的简介及链接,并附上最重要的一些使用提醒。. Dres exists in ksp 2. 我安装的时候使用了全新的KSP安装,如果你使用的是Steam,请在KSP的属性中进入“测试”选项卡,然后选择1. 15. This mod would not be possible without the help of the many contributors on the project: Contributors: Felger, Nazari1382, ferram4, Dragon01, Kickasskyle, Probus, Nhawks1717, DerpyFirework,. Updates. . Recent commits have higher weight than older. 3, which means I can't. cfg. For those not in the know, Restock is a mod that strives to revamp KSP's part models and textures to be stylistically and technically consistent. 3. 8. Fly through the geysers on Minmus and Eeloo. 30 Apr 23:22 . that's a dilemma Waterfall looks much, much better than realplume. 2 of SmokeScreen to the most recent, with various other mods, and on a clean install. I maintain a separate folder in GameData for my local MM configs so that they won't get overwritten if a mod updates. 5. 0. 7. * Update RCS thrusters to use new plumes. Hi - i have a fresh install of KSP and tried using this mod. 1. 3. 7. I have it installed and it works fine here. 8. 0. Business, Economics, and Finance. Burn time. 0), as. Just passed 200 hours in KSP 2. Stock Waterfall Effects Deluxe (4 mods) RealPlume was the one of the first mods that aimed to make plumes realistic while still retaining some distant form of the stock game's particle system. When the booster is ignited, the waterfall effects will kick on for the duration of the booster burn, and then flame out, but the whole time the stock effects will continuously play. Quote; Link to comment Share on other sites. It is up to the people writing the configs to manage the conflicts. -MUCH better load times (thank you to the helpful Redditor pointing this out) Cons: -The Kraken is back and more angry than ever. 8x, Smokescreen. Edited April 4 by tg626While it says it is KSP 1. 1. . 3. 3. 8. This is a heavily modded install and everybody's mods NRE in here, but the Waterfall ones seem to be generated like every frame or something. Well I stranded Valentina on duna, and I tried to create a Apollo style rescue rocket, unfortunately it can barely get above the atmosphere. I had to modify quite a lot and make my own config for waterfall, I’m not done with the configs yet (gonna add it to all stock SRB’s) but I’ll probably put it out as a mod once I finish that. (Version: 0. RO-Waterfall (DO NOT USE) This is a development repo and should not be used unless you know what you're doing. I can't figure which mod could be the culprit, all of them were installed through CKAN with compatibility 1. 6. 5 Features --If physics jolts cause a vessel with launch clamps to shift out of PRELAUNCH then put it back in PRELAUNCH. 0. 6 with KSP 1. 3. When I use the Kerolox-Lower on a 1st stage engine, I see the smoke plume expands on the way up, becoming pretty sizable, and then it abruptly fades around 27km / 800m/s, leaving a thin trail of smoke. No logs => No support SmokeScreen is a plugin whereby artists can add improved engine effects. 3. 0. Uninstall realplume + all dependencies (realplume, realplume-stock,smokescreen) - waterfall is better frames wise and looks great on its own, afaik theres little benefit to having both. A mod for Kerbal Space Program, intended to provide an alternate way to simulate engine visual effects. Overview. If you would like to make lightweight configs go ahead, however I have already stated that I am no longer working on this mod. 1. Explodium Breathing Engines "Jet" engines that (actually!) use Eve's atmosphere and Oxidizer. (6 vs 3 in stock), so I fixed it in a patch. 6. The mod hot rockets comes with smoke screen. 1230 - Fix for capsule always initiating exchange once set to true / Thanks to MoarDV - Implemented API for interactions with other mods / Thanks to MoarDV, again - Stop playing wind sounds when inside a pod/cockpit - Bundled MiniAVC. 8. I would suggest at : FOR [zzRealPlume] : AFTER [zzRealPlume] This way you would get the realplume with the jetsounds sound. 2. It is more "realistic" than TAC LS could ever hope to be. For waterfall effects on solid rocket boosters, install SRB Waterfall Effects + its dependencies: RealPlume-Stock, RealPlume, SmokeScreen, and TUFX. v13. “Stock waterfall effects” wont work on Restock models. The latest log was with around 3/4 of the original mod list. 3. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. Additional comment actions. 0. Forgot your password? Sign UpOriginal Installation: To install Realism Overhaul you can either use CKAN, or do things manually. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. 2). 12 * Manually update. 8. 12. 20. cfg","path":"GameData/WarpPlugin/RealPlume/Attila. 8. 3. guess I won't actually be playing any KSP this semester. 8 [19 Apr 2016] - Recompiled for KSP v1. 12 problem where sometimes after warping engine sound will be lost. Also, the reason that Waterfall isn't called RealErPlume is because it's a completely new method (for KSP) of rendering engine plumes that nobody had done before, that doesn't make it any less realistic. 1 24 0. If you use Restock or Restock + for parts, you'll need Waterfall Restock as well. I've just checked with the exact same setup as above (KSP 1. " The link leads here, where you can download a configuration for ReStock engines. rather than compress like the game shows it doing. Orbit size (SemiMajor Axis) is multiplied by this value. Shaddy/Translucent shader vs stock diffuse shader on stock Communotron 88-88 antenna, enabled if Textures Unlimited is installed. Also your plume effects change (at least with waterfall and realplume). Ironically I got a PR to remove this from RealPlume because some people find it jarring especially those on other languages. RealPlume v13. Features; Dependencies; Installation; Contributing; License; Features. It is compatible with RealPlume: If Waterfall Core is installed in addition to RealPlume, engines without Waterfall configurations will continue to use RealPlume, and engines with Waterfall configurations will use Waterfall. together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows. Are you intending in the future to change your Near Future Launch Vehicles liquid-fuel engines to have Waterfall plumes, or do you intend them to remain a RealPlume part? Edit: I actually just noticed they do have a Waterfall plume, but also a RealPlume plume (which makes the former almost impossible to see). 1 version of Realplume, but it didn't work. KSP 1. Sign In. 20. 2 and above, if you don't have its dependencies (Stock Waterfall Effects and Solid Waterfall Effects (SWE) and its dependencies) or just don't want the bundle, you don't need to copy the WarpPrimeWeaponryRealPlume folder to your. Remember me Not recommended on shared computers. 6. All other mods would need to provide their own configs for Waterfall, most of them (especially part packs) will feature RealPlume since ROWaterfall *only* works when you have Waterfall installed and the engine is. Waterfall is better. Puts RealPlume to shame. Enjoy! Ckan mod file (copy and paste into note Pad and save, then in ckan --> file --> install from ckan --> find the note pad file and use. Waterfall 0. 6 comments. 8 to 1. A set of waterfall and realplume configs to add waterfall to SRBs. 0. Remember me Not recommended on shared computers. deleting multiple configs per install (at least until / if this is baked into RealPlume or WaterFall itself). v9. 1 was released and when I took over, RealPlume core was given a update by Blowfish in the way the module manager patching is done. I think that adding similar plume to KSP will make the game better. Burn time. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New. . Remember me Not recommended on shared computers. 7. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. The reported bug is a KSP-Problem. 5 m workhorse. SpooderKrab1788 • 2 yr. Gaming. This update includes many important updates, bug fixes, and improvements. Real plume is nice if you want realistic engine plumes that are more “cloudy” if you want to say that. 4. I am trying to learn some audio editing to make my own loops (again if I get decent results I will submit to waterfall as well as realplume) but in the meantime, you have an SRB one, soundaltloop2 which is used for kero and other "hard running" engines and then soundaltloop which is used for other things like cryo, some hypergols, many upper. g shock diamonds) using stock particle systems or SmokeScreen. 3. 0 for KSP 1. Literally one of the best planets in the game now. RSMP - Remastered Solid Plume Effects [ALL OLD RELEASES OUTDATED!!!]. Install Shaddy from CKAN or SpaceDock to GameData. See here for EVE (thanks for everything @rbray89). and Enhancements - Update bundled B9 Part Switch to 2. Originally written by @pizzaoverhead. KSP part temperatures are allowed to be so high that the amount of cooling that is provided by say, a 1500K radiator is enough for a million ships. Edit: Forget the posting. 2. 1. KSP Community Fixes (KSPCommunityFixes 1. Real Plume (RealPlume 2:v13. 0. Nothing to show {{ refName }}. Waterfall is IMO the new gold standard for KSP plumes. Nosecone seperator for PhotonCorps has no sound, probably the same with the reDirect nosecone, however I haven't tested it so not 100% sure. 2 and above, if you don't have its dependencies (Stock Waterfall Effects and Solid Waterfall Effects (SWE) and its dependencies) or just don't want the bundle, you don't need to copy the WarpPrimeWeaponryRealPlume folder to your GameData. Where Realplume uses particles, waterfall uses meshes, which is a different look and actually easier on the hardware. new RAPIER plume is known to impose performance issues on some lower end machines. 0. 7. 3. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. ⇐ 1. As written, it removes the audio nodes from RealPlume if the RSE_Engines module is present, but you can modify that to remove the entire RealPlume node if a WaterfallFX module is present. Here is a space station with a functional, custom centrifuge I made in RSS. Waterfall + SRB + Realplume = Awesome 17 Sim game 8 comments Best Add a Comment BuckFiden420 • 1 yr. 8. 7. RealPlume or Waterfall? 135 votes 108 Waterfall 27 RealPlume Voting closed 8 Related Topics Gaming Sim game 6 comments Best Add a Comment Waterfall every day of the. These files are. The entire structure is traversable with FreeIVA and can be home for 876 kerbals. And yet the bug. X. If anyone has a better visual quality pack I can run without conflicts (preferably on the latest KSP version) with Parallax I'd be happy to try it. Hi, I hope you feel better soon, I know how much stuff like this can stop you in your tracks with anything, it was good of you to let everyone know though considering. The results were a bit confusing, and somewhat odd after taking into account some of what I have read in this topic. 12. 0). If an action group is set with RealPlume installed, then it won't be there without this mod, and maybe vice versa. together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows. 8 versions. cs. ) Scatterer Sunflare (Scatterer-sunflare 3:v0. Having read the discussion here and the documentation on the GitHub, I gather that most people mainly use the simple cylinder mesh to get good plumes from all angles, especially looking from straight behind, but I wonder if there's a way to enable that kind. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. 8 build 2. AJ10 model * Update README. Compare. 1版本,但是我也没有测试过,作者也提到1. v3. 84. 0. 77. Updates. Waterfall is a mod for Kerbal Space Program that provides a cool new way to create and drive engine effects for smooth rocket plumes. 1. Any minor releases will be for additional patches and improvements; I have not personally tested the patches ; See More. 6, named To Vee or not To Vee, is a major update that released on December 19, 2018. 8. Real Fuels Stockalike has its own RealPlume configs to apply them to engines (RF-RealPlume Stockalike). Skip to content Toggle navigation. ← 1. If I remember well, it was the first non-stock nuclear engine, a 2. Either way, hot rockets is worth a dl. 2 port had to be developed *after* the KSP 1. Suuuuuuuper late reply, but SR2's plumes are meshes, with the mesh animated according to how over/under expanded the exhaust should be, and with the surface colored/textured with a shader effect (though some sprite particles are also used in. v0. 1 or newer. Here are some images of my GameData folder: GameData Images. 3, stick with v1. If you upgraded RFStockalike from 3. RealPlume v13. cfg. But there's a lot more right behind these that make it so I can actually spend time playing the game, and not get bored immediately - mostly part mods and visual mods. 8. 5 Updated bundled B9PartSwitch to 1. All it would take is simply modifying this number from, say, 10 seconds, to 3 or 4 minutes. Is anyone else experiencing this issue in 2:v13. The S2-33 "Clydesdale" Solid Fuel Booster (also known as an SRB) is a solid rocket booster used to provide a short burst of additional thrust to a rocket. Waterfall mod installed and now I regret not having done it earlier, it's absolutely gorgeous!.